Monday, April 14, 2025

News Literacy in America: A Survey of Teens


Source: www.pexels.com

By Sam Piha 

“American teens spend an average of nearly five hours a day on social media. This isn’t entirely surprising, since these platforms are designed to be enticing and endlessly engaging. Billions of people scroll through personalized streams of content on these platforms, immersing themselves in a torrential — and often confusing — mix of entertainment, ads, news, rumors and more. The temptation to keep scrolling is not accidental; it’s intentional and fueled by a constant influx of new content that is distributed by algorithms designed to target each user.”News Literacy in America 

According to Google’s AI Overview, “In such a complex information environment, it is crucial for young people to have the knowledge and skills to critically evaluate information, discern fact from fiction, identify reliable sources, and navigate digital spaces with discernment to make informed decisions and avoid misinformation. 

Key points about this skillset:

  • Media literacy: Understanding how media operates, recognizing bias, and evaluating information presented through different formats (news articles, social media posts, videos). 
  • Source evaluation: Assessing the credibility of information providers based on their expertise, affiliations, and potential motives. 
  • Digital literacy: Effectively searching for information online, using appropriate search strategies, and understanding the limitations of digital platforms. 
  • Critical thinking: Analyzing information objectively, considering different perspectives, and identifying logical fallacies. 
  • Fact-checking: Verifying information through credible sources and identifying potential misinformation. 

Why is this important for young people?

  • Combating misinformation: The abundance of online information makes it easier for false or misleading content to spread, which can have significant consequences for individuals and society. 
  • Informed decision-making: Being able to accurately assess information is vital for making responsible choices in personal and civic life. 
  • Active citizenship: Critical information consumption allows young people to engage in meaningful discussions and participate in democratic processes.” 

What is “news literacy”? 

The News Literacy Project states that, “News literacy is the ability to determine the credibility of news and other information and to recognize the standards of fact-based journalism to know what to trust, share and act on.”

TEEN SURVEY FINDINGS

In their report, News Literacy in America, NLP surveyed 1,110 American teenagers ages 13-18 to learn about their information attitudes, habits and skills and assess the state of news literacy education in the United States.

According to this report some of their findings include: 

1.“Teens want media literacy instruction included in their education, but most aren’t getting it. 



An overwhelming majority of teens (94%) say that schools should be required to teach media literacy. Despite widespread support among teens, we found little evidence that schools were already providing media literacy instruction. Only 39% of teens report having had any media literacy instruction in at least one class during the 2023-24 school year. 


2. Regardless of age, teens struggle to distinguish between different types of information. 
Half of teens can identify a branded content article as an advertisement, 52% can identify an article with 'commentary' in the headline as an opinion and 59% can recognize that Google search results under the label “sponsored” indicate paid advertising. But less than 2in 10 teens (18%) correctly answered all three questions asking them to distinguish between different types of information. Results were not significantly different by age groups, meaning older teens are generally no better at demonstrating this foundational news literacy skill than younger teens. 

3. Nearly half of teens think the press does more to harm democracy than protect it. 
Just over half of teens (55%) say that journalists do more to protect democracy, while 45% say journalists do more to harm democracy. Two groups stand out as being particularly likely to say journalists protect democracy: teens who actively seek out news to stay informed (68%) and teens with high trust in news media (82%). 

4. About two-thirds of teens are not concerned about the sharp decline in the number of news organizations in recent decades. 

5. Many teens are at least somewhat trusting of news media, but still perceive high levels of bias in the news. 
Most teens (65%) gave at least some trusting responses to the three survey questions that make up our news media trust index; however, only 8% responded to all three questions with trusting responses. Teens who say they had at least some media literacy instruction in at least one class are especially likely to have at least some trust in news media (73% with medium or high trust). The two questions that received the most distrusting responses from teens were both about news media bias. Nearly 7 in 10 teens (69%) believe that news organizations intentionally add bias to coverage to advance a specific perspective.

6. Most teens on social media encounter conspiracy theories and are inclined to believe one or more of them. 



Source: www.pexels.com 

Eight in 10 teens on social media say they see posts that spread or promote conspiracy theories, but the frequency of their exposure varies. Twenty percent of teens who use social media report seeing these posts in their feeds daily, 31% report seeing them weekly and 29% report seeing them less than once a week. Many of the conspiracy theories teens report seeing go well beyond harmless superstitions. They include narratives such as the Earth being flat, the 2020 election being rigged or stolen, and COVID-19 vaccines being dangerous. While teens on social media aren’t necessarily inclined to believe every conspiracy theory they encounter, an overwhelming majority of those who report seeing a conspiracy theory on social media (81%) say they are inclined to believe one or more of them. 

7. Few teens are regular users of generative artificial intelligence technologies, and many are skeptical of the information they produce. 

8. While few teens tend to seek out news, those who do are more likely to also have other healthy news habits.” 

MORE ABOUT...

The News Literacy Project is a nonpartisan nonprofit building a national movement to ensure that all students are skilled in news literacy before high school graduation, giving them the knowledge and ability to participate in civic society as well- informed, critical thinkers. Founded in 2008, NLP is the country’s leading provider of news literacy education and works with educators in all 50 states.



For more information, visit newslit.org or contact them at info@newslit.org. 

Monday, April 7, 2025

How Toys Can Help Break Stereotypes and Support STEAM Learning


Source: Amazon

By Guest Blogger, Amanda Sullivan, Senior Program Developer, National Girls Collaborative Project. This blog originally appeared on NGCP’s Blog and can be viewed here.

“Children learn best through play and STEAM (Science, Technology, Engineering, Arts, and Mathematics) is no exception. Playful STEAM learning is characterized by hands-on exploration, problem-solving, and meaningful interdisciplinary projects. In preparation for our upcoming webinar together, I recently had the pleasure of sitting down with Anna Yudina, the Senior Director of Marketing Initiatives at the Toy Association. I chatted with Anna to get her perspective on how toys can help encourage playful STEAM learning. Read on to hear her ideas about how toys can help break stereotypes, support the sciences, and more! 

Q: Can you tell me about the Toy Association and the work you do? 

A: Spearheading the benefits of play is an important part of our mission at The Toy Association. We do that in many ways, including The Genius of Play initiative, which has reached millions since its launch in 2015. The Genius of Play started as a movement to educate parents and caregivers about the benefits of play. We have been collaborating with child development experts and sharing research and facts that support the need for playful learning and just play in general. 

Over the years, The Genius of Play has evolved into a leading resource of play ideas and activities for families. Our website www.thegeniusofplay.org houses hundreds of activities organized by a child’s age and developmental benefit. We also have a special section dedicated to educators where teachers, afterschool professionals and other adults who work with kids can discover play-based lesson plans focused on everything from math to literacy to science. 

Q: What is the role of toys in STEAM learning?  

A: Toys get kids involved and passionate about STEAM subjects and help relate complex and often abstract concepts to the world around them. Subjects like math and science become relevant to things they experience every day, such as cooking, shopping, or building.  

STEAM toys also encourage trial-and-error and through this type of play, kids learn how to fail and still have fun. These skills are fundamental to future success in STEAM subjects in school or careers where one needs to experiment all the time to discover solutions to problems. Toys teach kids to take healthy risks in a non-threatening, playful environment, then transfer that confidence and courage to their future endeavors. 

Finally, toys and play have the power to spark young imaginations and nurture innovative thinking. The Toy Association has created a handy infographic to illustrate the Top 10 Ways Toys Can Teach STEAM.  

Source: The Toy Association

Q: How does the work you do help support equity in STEAM education?  

A: Toys can help combat stereotypes and foster diversity of cultures and perspectives, and they can influence kids from a very young age. When I was a little girl, there were separate boy and girl aisles in toy stores, and there were strong perceptions around which toys were “appropriate” for each gender. I had a passion for biology from an early age, but it took years before I finally got a toy microscope while I always had an army of dolls and stuffed animals. 

It makes me very happy to see how things have been changing, with more and more toys now actively embracing and promoting diversity and inclusion. We know from research that having role models who look just like us matters so it is important for kids to know that people who work in STEAM fields come from all kinds of backgrounds, genders, and skin colors. Seeing their toys reflect this diversity can provide that little bit of extra confidence and motivation to help today’s kids imagine themselves as someday being scientists, engineers, technology experts or mathematicians.

Source: Amazon

Q: Are there any other resources or tips do you want to share?

A: Kids are naturally curious and want to explore the world around them, so tapping into that curiosity and encouraging discovery and experimentation through age-appropriate, play-based activities is really the best way. Simple experiments like Fireworks in a Jar are appropriate for kids as young as three.  

If you are looking for more ideas like this, thegeniusofplay.org is a great resource. For example, Playing with STEM at Home for Young Learners shares fun activities and experiments such as Cabbage Colors, 3D Shapes, A Boat That Floats, and more. We are also working on a brand-new “STEAM Playbook” in collaboration with NGCP, which will feature a curated collection of play activities for every letter in S-T-E-A-M. It will be available on our website.


MORE ABOUT...

Amanda Sullivan is a Senior Program Developer at National Girls Collaborative Project where she manages the NGCP’s National Webinar Series. She is passionate about breaking gender stereotypes and providing all children with equal access and opportunities to succeed within (and beyond) STEM from an early age. 


Anna Yudina is now the Chief Marketing Officer of The Public Relations Society of America (PRSA). Yudina previously served as Senior Director of Marketing Initiatives for The Toy Association, where she led brand strategy, content, digital marketing, and communications for The Genius of Play™, an online platform for parents and educators. She also established partnerships with online influencers, key websites in the parenting space, and leading educational organizations, and launched STEAM Accreditation Program for toy companies, which generated a brand-new source of revenue, including partnering with Amazon to create a dedicated storefront for STEAM accredited toys.

The Toy Association is committed to empowering and serving the toy, play and youth entertainment community by providing advocacy, programs, events, services, and tools that help them deliver safe, fun and developmentally beneficial products to children and families around the world. Their work continually evolves and adapts to drive greater positive impact. In addition, The Association educates families and consumers worldwide on the cognitive, social, emotional, and creative benefits of play.


To learn more about supporting girls' needs, including promoting STEM and STEAM among girls, check out our briefing paper. To view and download, click here.

News Literacy in America: A Survey of Teens

Source: www.pexels.com By Sam Piha  “American teens spend an average of nearly five hours a day on social media. This isn’t entirely surpris...